WeMos (13) LED Matrix

3連ベースで、ESP8266, LED Matrix, SHT30を装着する。

 

ただのLED Matrix表示サンプル。

 

#include <Adafruit_GFX.h>
#include <WEMOS_Matrix_GFX.h>

MLED matrix(7); //set intensity=7 (maximum)

void setup() {
  Serial.begin(9600);
  Serial.println("8x8 LED Matrix Test");
  
 
}

static const uint8_t PROGMEM
  smile_bmp[] =
  { B00111100,
    B01000010,
    B10100101,
    B10000001,
    B10100101,
    B10011001,
    B01000010,
    B00111100 },
  neutral_bmp[] =
  { B00111100,
    B01000010,
    B10100101,
    B10000001,
    B10111101,
    B10000001,
    B01000010,
    B00111100 },
  frown_bmp[] =
  { B00111100,
    B01000010,
    B10100101,
    B10000001,
    B10011001,
    B10100101,
    B01000010,
    B00111100 };

void loop() {
  matrix.clear();
  matrix.drawBitmap(0, 0, smile_bmp, 8, 8, LED_ON);
  matrix.writeDisplay();
  delay(500);

  matrix.clear();
  matrix.drawBitmap(0, 0, neutral_bmp, 8, 8, LED_ON);
  matrix.writeDisplay();
  delay(500);

  matrix.clear();
  matrix.drawBitmap(0, 0, frown_bmp, 8, 8, LED_ON);
  matrix.writeDisplay();
  delay(500);

  matrix.clear();      // clear display
  matrix.drawPixel(0, 0, LED_ON);  
  matrix.writeDisplay();  // write the changes we just made to the display
  delay(500);

  matrix.clear();
  matrix.drawLine(0,0, 7,7, LED_ON);
  matrix.writeDisplay();  // write the changes we just made to the display
  delay(500);

  matrix.clear();
  matrix.drawRect(0,0, 8,8, LED_ON);
  matrix.fillRect(2,2, 4,4, LED_ON);
  matrix.writeDisplay();  // write the changes we just made to the display
  delay(500);

  matrix.clear();
  matrix.drawCircle(3,3, 3, LED_ON);
  matrix.writeDisplay();  // write the changes we just made to the display
  delay(500);

  matrix.setTextSize(1);
  matrix.setTextWrap(false);  // we dont want text to wrap so it scrolls nicely
  matrix.setTextColor(LED_ON);
  for (int8_t x=0; x>=-36; x--) {
    matrix.clear();
    matrix.setCursor(x,0);
    matrix.print("Hello");
    matrix.writeDisplay();
    delay(100);
  }
  matrix.setRotation(3);
  for (int8_t x=7; x>=-36; x--) {
    matrix.clear();
    matrix.setCursor(x,0);
    matrix.print("World");
    matrix.writeDisplay();
    delay(100);
  }
  matrix.setRotation(0);
}

 

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